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They're short, they're sweet, and they're illustrated in a wonderful watercolor style. Rosalina's storybook interludes are the one feature the original Galaxy holds over Galaxy 2. Okay, that's a little heavy, but it ties into something I really do want to see in Galaxy 3: The return of a story. Speaking of the Prince, it sure would be something if, in Super Mario Galaxy 3, Mario talked to a fox about the heartbreaking burdens of love and friendship. Heck, The Little Prince, Super Mario Galaxy's obvious (if unconfirmed) inspiration, is one of my favorite novels if I never get tired of reading about the Prince travelling from planet to planet, why would I ever get tired of seeing Mario do it? But does Galaxy 3 need to be a huge, innovative leap over Galaxy 2? When I think seriously about what I'd like from a Super Mario Galaxy 3, my answer always comes to, "Well, I just want more Super Mario Galaxy." The sub-series is built on such a unique idea, and I can't imagine I'd get tired of the free, weightless thrill that I experience whenever I see Mario jump from one planetoid, then wheel around another in a short orbit before landing. That's why Super Mario Galaxy 2 suits the title it was developed under: "Super Mario Galaxy More." If we got a Super Mario Galaxy 3 that just built off Galaxy 2, wouldn't it feel a bit derivative and "done?" Could it be the giant leap over Galaxy 2 that Galaxy 2 is over the first game? The team spent so much time perfecting the systems for the first game, they decided to make a second game that used their scrapped ideas. It's not just a sequel it's a perfected version of Super Mario Galaxy. What more do you need?" Here's the thing that's easy to forget about Super Mario Galaxy 2, though. It's simple enough to shrug off the query with, "Well, Mario would fly between planets like he does in Super Mario Galaxy and Galaxy 2. The question that comes up in Galaxy Remastered discussion: Is this Nintendo's way of preparing us for a Super Mario Galaxy 3? What would a Super Mario Galaxy 3 even be like? The inclusion of unique power-ups like the Cloud Flower and a Yoshi that doesn't dissolve in water arguably make the second game more fun and exciting than the first. Super Mario Galaxy is revolutionary, but Galaxy 2 is sublime. One, Why isn't Super Mario Galaxy 2 being remastered? It's a valid question. The tittle-tattle surrounding the rumored remaster branches into two main categories of discussion. The recent rumors of a possible remaster for Super Mario Galaxy (as well as other Mario games) are welcome, as they'll give us a chance to closely examine whether Mario's first journey to space holds up. Both games are stuck on the Wii, a system that's entombed in dust at the back of many entertainment centers. To be completely fair, we might just be looking back on Super Mario Galaxy and Galaxy 2 in the throes of nostalgia. Some fans list it as the best Mario game, period. Super Mario Galaxy 2 isn't just a successful follow-up to 2007's Super Mario Galaxy: It's one of the most successful Mario games of all time. But Super Mario Galaxy 2, which celebrates its 10th anniversary, offers a more literal take on "globe-trotting." Mario flies between hundreds of planets and planetoids that are so compact, he can run their entire circumference in a matter of seconds.Įntire levels are built out of these space-rocks, each of which contains a bright, imaginative Super Mario-style ecosystem. Super Mario Odyssey for the Switch is described as a "globe-trotting adventure," since Mario jets to and from several different countries in his strange world. See more articles like this in our Starting Screen archive. Starting Screen is our weekly column featuring news, commentary, and music to help you get over your case of the Mondays.